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Essential ActionScript 3.0 by Colin Moock

By: Material type: TextTextLanguage: English Publication details: USA: O'Reilly Media, Inc 2007Description: xxxi; 911pISBN:
  • 9780596526948
Subject(s): DDC classification:
  • 006.696 MOO/E
Contents:
1. Core concepts 2. Conditionals and loops 3. Instance methods revisited 4. Static variables and static methods 5. Functions 6. Inheritance 7. Compiling and running a program 8. Datatypes and type checking 9. Interfaces 10. Statements and operators 11. Arrays 12. Events and event handling 13. Exceptions and error handling 14. Garbage collection 15. Dynamic ActionScript 16. Scope 17. Namespaces 18. XML and E4X 19. Flash player security restrictions 20. The display API and the display list 21. Events and display hierarchies 22. Interactivity 23. Screen updates 24. Programmatic animation 25. Drawing with vectors 26. Bitmap programming 27. Text display and input 28. Loading external display assets 29. Actionscript and the flash authoring tool 30. A minimal MXML application 31. Distributing a class library
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Item type Current library Collection Shelving location Call number Status Date due Barcode
Books Books State Public Library and Research Centre Computer Science General Stacks 006.696 MOO/E (Browse shelf(Opens below)) Checked out 21/10/2025 85553


1. Core concepts
2. Conditionals and loops
3. Instance methods revisited
4. Static variables and static methods
5. Functions
6. Inheritance
7. Compiling and running a program
8. Datatypes and type checking
9. Interfaces
10. Statements and operators
11. Arrays
12. Events and event handling
13. Exceptions and error handling
14. Garbage collection
15. Dynamic ActionScript
16. Scope
17. Namespaces
18. XML and E4X
19. Flash player security restrictions
20. The display API and the display list
21. Events and display hierarchies
22. Interactivity
23. Screen updates
24. Programmatic animation
25. Drawing with vectors
26. Bitmap programming
27. Text display and input
28. Loading external display assets
29. Actionscript and the flash authoring tool
30. A minimal MXML application
31. Distributing a class library

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